PROGRAMME 2026:

(Central European Time)

9.00 – 10.00 Opens registration

10.00 – 10.15 Welcome Speech by Arkadiusz Janicki, Dean of the Faculty of History, University of Gdańsk and Yaraslau Kot (on site)

10.15 – 10.45 Games for good, games as weapons and games as a battle zone by Jari-Pekka Kaleva, European Games Developer Federation CEO (online)

10.45 – 11.30 Words of support by David Mullich (online) and Ctrl Alt Disinformation by Maria Burns Ortiz, Global Game Jam CEO (online)

11.30 – 12.00 coffee break


12.00 – 12.20 War and Games by Mary Chikarkova and Yaraslau Kot (online \ on site)

12.20 – 12.40 Historical Video Games as Anticipatory Systems by Jeffrey Taylor (on site)

12.40 – 13.05 How the Russian invasion affected Ukrainian VTubers by Yevhen Maliuk (online)

13.05 – 13.30 Ukrainian Games of War Dataset by Yaraslau Kot (on site)

13.30 – 14.30 lunch break


14.30 – 14.50 Teaching the Tryzub: Lessons from Ukraine in Military Educational Games by Ian T. Brown (online)

14.50 – 15.10 The use of games in work with youth in times of War by Artur Kadelnyk (online)

15.10 – 15.30 Folklorized Neotheologies and Neomyths of the Ukrainian-Russian War by Aliaksander Razhkov (on site)

15.30 – 15.50 Wargaming Donald Trump by Jason Matthews (on site)

15.50 – 16.30 Russian propoganda in video games by Iryna Somka (online)

16.30 – 17.00 coffee break


17.00 – 17.20 Grotesque Villains, Silent Witnesses: The Portrayal of the Russian Invasion of Ukraine in Ukrainian and Polish Video Games by Krzysztof Chmielewski and David Dolidze (on site)

17.20 – 17.50 The Story of one indie – UaNamon by Volodymyr Volkivsky (online)

17.50 – 18.10 Gaming hybrid warfare: Multilayered wargames by Dr. Peter Dobias (online)

18.10 – 18.40 When Worlds Collide – Making Games in a Polarized World by Kate Edwards (online)

18.40 Closing Ceremony